The first officially released Doom port/enhancement for 3DO




Hello!

This is OptiDoom, a fork of Doom 3DO based on the original released source code at https://github.com/Olde-Skuul/doom3do.

The primary focus of this port is to try and change the rendering engine in the hopes of improving the very slow performance on 3DO, an uphill battle so far.
In the meanwhile, it's fun and interesting to try and add new rendering/gameplay features or the possibility for future modding. More to come!


Current version is 0.3 (released 10/12/2023)


Optimus6128 aka Bugo The Cat

optimus6128 at yahoo gr



The Files:

OptiDoom ISO (ready to play, 95.2MB)

OptiDoom minimal (raw files and tools, automated batch CD extraction/encryption process, 761k)

Source code at GitHub

Also check the changelog for what's new.



Media:



Other Info:

Modding Information

WAD compatibility (coming soon)

OptiDoom related playlist in my youtube channel

Retrotech videos in my youtube channel (most of them explaining Doom rendering on 3DO)


Older versions:

OptiDoom v0.2c (raw files and tools, automated batch CD extraction/encryption process, 711k)

OptiDoom v0.2b (raw files and tools, automated batch CD extraction/encryption process, 611k)

OptiDoom v0.2 (raw files and tools, automated batch CD extraction/encryption process, 588k)

OptiDoom v0.1 (raw files, 810k)

OptiDoom v0.1, xdelta patch for USA BIN (xdelta patch, 1833k)

OptiDoom v0.1, xdelta patch for USA ISO (xdelta patch, 1824k)